"Set up the WCL summer season."
Agent creates the league, generates the schedule across all 16 teams, builds the ticketing event for every home game, drafts the website embeds, and queues the opening-day comms. Commissioner approves. Done.
Runs your team. Runs your league. Finds your players.
StatPal is the agent. Tell it what you want — it schedules the season, draws the seating chart, handles the ticketing, runs the comms, finds your next pitcher. The back-office admin team you used to pay? You don't need one. You have a Pal.
Proof point: $31K saved per team per season at our WCL pilot — before counting the admin headcount we eliminated.
Already convinced? Skip to the numbers →
Every administrative workflow in StatPal is run by an AI agent. The commissioner, the venue manager, the coach — they describe what they want in plain language. The agent executes.
Agent creates the league, generates the schedule across all 16 teams, builds the ticketing event for every home game, drafts the website embeds, and queues the opening-day comms. Commissioner approves. Done.
Agent renders sections, sets dynamic pricing tiers, holds seats for season-ticket holders, links inventory to the ticketing event, and posts the chart to the team's site. No spreadsheet. No vendor ticket.
Agent reschedules the game, refunds or rebooks every ticket holder, updates standings logic, rewrites the Gamecast page, and sends notifications. The commissioner stays in the dugout.
Grassroots sports is running on disconnected tools, punitive fees, and data that disappears every season.
Per-ticket fees punish success. A sold-out game costs MORE. Eventbrite takes $2.16 per $20 ticket. Teams lose $6K/season.
Every team, every season starts from zero. No player identity persists. No stats accumulate. Nothing connects.
GameChanger charges $39.99–$179.99/year. At season's end — what does a family have? Numbers locked in a DICK'S-owned app, no portability, gone when the kid moves on. Families still manually pushing to NCSA, Perfect Game, college portals. Painful, unverified, not trusted.
TrackMan sells WCL game data to MLB front offices. Sportradar/Synergy sells video analytics to scouts and media. Both generating revenue from data captured at amateur ballparks. Families who put their kids on those fields see nothing.
We make money from teams, families, and scouts — all powered by the same verified data flowing through the platform.
Flat annual fee based on venue capacity — not per ticket. Teams keep 100% of upside when they sell out. A 3,000-seat stadium pays ~$8,980/year. Same team pays ~$40,000/year on Eventbrite.
$31K saved per team per season$250–$500 per team per season. Scheduling, standings, roster management, rainout tracking, embeddable widgets for team and league websites. Flat, transparent, no transaction taxes.
Per-team SaaS feeSubsidized by downstream data revenue. Near-zero cost for teams. This is the data acquisition wedge — every scored game feeds the entire ecosystem.
Data acquisition engineEvery scored athlete gets an auto-generated profile with verified stats. Players claim their profile and parents upgrade for recruiting visibility, highlights, and shareable verified athletic resumes.
Players choose whether their verified stats enter the scout-accessible data pool. Opting in means college recruiters and pro scouts can discover them. Opting out means their profile stays private. It's their data. Their choice.
The opt-in pool is what makes the scout network valuable — verified, consent-driven, official data.
Consent-first data modelCollege recruiters and pro scouts subscribe for access to the verified, opt-in player data pool. Search by position, stats, region, competition level. Filter players who opted into discovery. Export reports to CRM.
Sell aggregated, anonymized data packages back to leagues and teams — attendance trends, competitive analysis, historical performance data. Teams and leagues own their operational data, but can opt into sharing for insights.
This is the long-term data network play: the more teams on the platform, the more valuable the aggregated dataset becomes.
Data network effectsThe business model: Teams pay flat fees for tools that save them money. Families pay for recruiting profiles built from verified stats. Scouts pay for access to the consent-driven player data pool. More teams → more data → more valuable scout network → more revenue to subsidize tools → more teams.
Free scoring creates official data. Official data creates profiles. Profiles create demand from parents and scouts. Revenue subsidizes the league tools that bring in more teams.
That's one team. The WCL has 16 teams. That's $1.136M in savings across one league.
Target WCL, NECBL. Replace ticketing with flat-fee model. They become the aspirational gold standard.
“The WCL uses StatPal. If you want your players scouted by them, your data needs to be in our system.” Exposure sells.
Free scoring for high schools. “Play like the pros.” Captures baseline data, feeds the top of the funnel.
16 teams. Real ticket revenue. The full Bellingham Bells case extended across the league — dashboards, schedule cascade, commissioner view, savings model.
See the WCL Case Study →We are not building generic sports software. We are solving the highest-value pain for elite collegiate leagues first, then scaling the same data architecture down-market.
Model the WCL structure: League → Teams → Venues → Games. Turn every scheduled home game into a ticketable event. Fixed-cost team ticketing with venue inventory, dynamic pricing, and locked financial reporting. Team owner dashboard shows tickets sold, revenue, attendance, and savings vs old vendor.
League schedule management for all teams. Auto-create ticketing events from the official schedule. Final score entry → standings → rankings → widgets. Embeddable widgets for league and team websites. Commissioner dashboard: schedules, scores, standings, ticketing adoption.
Baseball-first tap-and-score interface for scorekeepers. Live Gamecast for team and league websites. Real-time standings, box scores, and player stats. AI-generated game recaps from verified play-by-play data. Sponsor placements around Gamecast for team revenue.
Auto-generated player profiles from verified scoring data. Players claim profiles and upgrade for recruiting tools, highlights, and shareable verified stats. Scout network: search, filter, video evaluation, CRM export. Track players across teams, seasons, and leagues.
WCL MVP is shipped and proven. The platform opens. Any amateur league can self-serve onboard with an agent — "Agent: spin up the 2027 Northwoods League, 22 teams, 5 divisions" — and the agent generates the league, schedule, ticketing, scoring infrastructure, and team dashboards in minutes. NECBL, Northwoods, junior hockey, semi-pro baseball, academies, high schools — already in pipeline. Anyone else onboards themselves.
Start with the leagues that have the most revenue pain. Capture their official data. Use that data to pull the rest of the market into the network.
The money is moving younger. Parents already spend thousands on travel ball, showcases, and recruiting services.
Name, Image, Likelihood. Player branding behavior is moving down to high school age. Athletes need verified profiles earlier.
FieldLevel charges $39/mo for unverified profiles. Parents are paying. We offer verified official data for the same price.
MLB now regulates MiLB tech vendors. The entire data infrastructure layer below MLB is being reshuffled. Pointstreak is exiting. The default infrastructure position is open — for the first time.
We track a player from age 14 to 22. That data compound-interests over time. Late entrants can never recreate it.
Our data comes from the scorekeeper, not a parent typing stats into a phone. Verified. Auditable. Trustworthy.
TrackMan and Sportradar are generating revenue today from data captured at amateur games. We add the longitudinal layer, return value to the athlete, and own the infrastructure nobody else built.
Not just baseball. Any sport. Any stat. The same platform scales across the entire grassroots sports ecosystem.
Foundation built. Architecture validated. First league partnerships in discussion.
Auth & identity, core scoring, real-time infrastructure.
Strategic partners, pilot leagues, and early-stage investment.